rgz

readergirlz is a literacy and social media project for teens, awarded the National Book Foundation's Innovations in Reading Prize. The rgz blog serves as a depot for news and YA reviews from industry professionals and teens. As volunteers return full force to their own YA writing, the organization continues to hold one initiative a year to impact teen literacy. All are welcome to "like" us on Facebook!

Showing posts with label For the Win. Show all posts
Showing posts with label For the Win. Show all posts

Wednesday, March 9, 2011

Featured Title: FOR THE WIN, by Cory Doctorow





Hello, readergirlz! As I mentioned on Monday, for our first Featured Title of the month, we're mixing things up a bit (it's been a week of big rgz announcements, so why not?)! Cory Doctorow's For the Win is our first selection on the theme of Risk-taking, and on Monday, we asked what you think is risky about writing for teens. One comment that came up was the tendency of the "adult" publishing world to sideline or de-legitimize the genre. 
(Side note: I mean, really?)


Here's what Booklist had to say about For the Win: 
Doctorow is indispensable. It’s hard to imagine any other author taking on youth and technology with such passion, intelligence, and understanding. Set in the near future and in locations across the globe, the story involves a sweeping cast of characters making a living in such virtual-game worlds as Svartalfheim Warriors and Zombie Mecha. Many of them endure physical threats from their bosses to farm virtual gold, which is then sold to rich First World gamers. Then these brilliant teens are brought together by the mysterious Big Sister Nor, who has a plan to unionize and bring these virtual worlds—and real-world sweatshops, too—to a screeching halt. Once again Doctorow has taken denigrated youth behavior (this time, gaming) and recast it into something heroic.


Cory has asked that we share with you this excellent article originally written for Locus magazine, where he reflects on his own commitment to writing for teens, and the ways in which a risky genre - and the risky, emotion-charged behavior of teens themselves - make for an appealing literary landscape to any reader or writer. Here's an excerpt: 



Writing for young people is really exciting. As one YA writer told me, "Adolescence is a series of brave, irreversible decisions." One day, you're someone who's never told a lie of consequence; the next day you have, and you can never go back. One day, you're someone who's never done anything noble for a friend, the next day you have, and you can never go back. Is it any wonder that young people experience a camaraderie as intense as combat-buddies? Is it any wonder that the parts of our brain that govern risk-assessment don't fully develop until adulthood? Who would take such brave chances, such existential risks, if she or he had a fully functional risk-assessment system?
So young people live in a world characterized by intense drama, by choices wise and foolish and always brave. This is a book-plotter's dream. Once you realize that your characters are living in this state of heightened consequence, every plot-point acquires moment and import that keeps the pages turning.



We couldn't agree more! We urge you to check out the complete article over at Locus. And in the meantime, we want to know - what are some of the risks you've taken (as a teen or otherwise), and in what way/s did that risky choice enable you to grow?


Tuesday, April 6, 2010

rgz Newsflash: Cory Doctorow, For the Win


Can I give a shout out to TOR for hosting a lovely dinner with Cory Doctorow, YA author, blogger extraordinaire of Boing Boing, and enthusiastic activist? Here we are as happy as can be at Cafe Flora in Seattle. (Front row: Dia Calhoun and Holly Cupala. Back row: me and Cory)

http://craphound.com/images/ftwcoveroffer.jpeg

We were celebrating the upcoming release of For the Win, Cory's sci-fi gaming book with some seriously kicking female characters. I had to give Cory props for giving us a character who takes a boy down who was intent on raping her, and then she says:

"I don't like you. You shouldn't chase girls or the girls might turn around and catch you."

For the Win is such an intelligent read. It cinches the entire world closer, and reaffirms how we all are truly connected. I read the work as engaged as I would be playing a multiplayer online game. In fact, I'd often lose sight that this was sci-fi! Sounds totally inline for our rgz, right? Stay tuned on that account!



Sitting beside Cory, Nancy Pearl, amidst an awesome table of book buyers and librarians, how could we not talk books? Here's a list of those batted around the table, some soon to be released, adult to board books, beginning with a couple video games:

Smokescreen by Alice Taylor, Cory's wife
Left 4 Dead, Alice's latest fav video game
The Particular Sadness of Lemon Cake by Aimee Bender
Magic for Beginners by Kelly Link
Taltos by Steven Brust (a first person fantasy with excellent exposition)
Dispossessed by Ursula Le Guin (Nancy's fav Ursula work)
The Passage by Justin Cronin
Under the Poppy by Kathe Koje
The Borrible Trilogy by Michael De Larrabeiti
Night Cars by Teddy Jam and Eric Beddows
It's Useful to Have a Duck by Isol

Talk about fun! It was a lovely night with wonderful folks from the children's industry. Happy launch, Cory, and safe travels!

My website